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Pillars of Eternity offers an homage to classic CRPGs like Planescape: Torment, Icewind Dale, and Baldur's Gate. Its promise of classic gameplay delived by famous designers made the game a runaway success on Kickstarter, but it modernizes many systems to show how fun and relevant this old school style of games still is. Their way of delivering lore offers one example: the game gives the character an ability to sense other people's past lives and emotions, allowing them to reveal the history of the world through engrossing vignettes that have a personal touch.
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Tagged under: Pillars Eternity,Into A Fantasy,Roleplaying Game,RPG,CRPG,Classic RPG,Baldur' Gate,Icewind Dale,Planescape: Torment,Fallout,Neverwinter Nights,Knights Old Republic,Game Review,Game Analysis,Game Design,Game Narrative,Narrative Design,Extra Credits,Games You Might Not Have Tried,James Recommends,James Portnow,GYMNHT
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