From the Interactive Media & games Seminar Series; Colin Campbell, a Senior reporter at Polygon, addresses how Video games are now part of the culture wars. Their content is used by critics and consumers to stake claim to political positions, some of which are extreme. Designers use games to make powerful political arguments. This is a process that has accelerated in the last five years, even while gaming's most powerful publishers have sought to keep their heads down. Where is it likely to go in the next five years?
Tagged under: Stanford University,GAIMS,Video Games,Media,Technology,Interactive Games,Play,Game Design,Politics,Colin Campbell
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