From the Interactive Media & Games Seminar Series; Tain Barzso, Lecturer in the Department of English at Stanford University examines the Role of Story in Interactive Media. This lecture explores the ways in which story defines the difference between intellectual puzzles and immersive games, discussing the role of literature and narrative play in creating the identification and interest that connect us to interactive media experiences. Pulling from examples and frameworks ranging from Joseph Campbell’s mythic structure to Choose Your Own Adventure series books, these literary concepts connect intimately to discussions on Narratology, or story, and Ludology, or form, to define these experiences.
Tagged under: Stanford University,GAIMS,Video Games,Media,Technology,Interactive Games,Play,Game Design,Gameplay,Storytelling,Tain Barzso
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