*Analysis* James enjoyed his time with Wasteland 2, but today his designer side kicked in and he is presenting a critique of the game.
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James Recommends offers game design analysis in a review of Wasteland 2, a modern revival of the game that inspired apocalyptic classics like the Fallout series. It also offers valuable examples of how (and why) certain elements of RPG game design have evolved over the years. Non-interactive dialogue, easily cheated systems, and railroading quest design are all relics of old systems that survived into this new game.
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Check for hidden annotations in the video or turn on subtitles for Bonus Facts about Wasteland 2!
Tagged under: Wasteland 2 (Video Game),Fallout (Video Game),Role-playing Video Game (Media Genre),Video Game (Industry),Bard' Tale,Baldur' Gate,Fallout: New Vegas,Fallout 3 (Video Game),Brian Fargo,Interplay Entertainment (Video Game Developer),InXile Entertainment (Video Game Developer),Chris Avellone,post-apocalyptic,Wasteland (Video Game),James Recommends,James Portnow,Extra Credits,Games You Might Not Have Tried,GYMNHT,Game Design,Game Analysis,Game Review
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