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Too many horror games rely on "cheap" frights like jump scares or cliche monsters like zombies. While they may succeed in making the player afraid for a few moments, they rarely leave a lasting impression once the game is over. More horror should make use of the uncanny, creating scenes and characters that seem mostly normal but are just "off" in a disturbing way. This technique gives players something they can relate to and makes the game world real enough that it seems almost possible that the terror in the game could actually be part of our lives.
Plus: More Halloween costumes!
BONUS! Watch all our Halloween- and horror-themed episodes in the Extra Credits Spooky Specials Playlist!
Recommended for you!
Extra Credits - Games You REALLY Might Not Have Tried
Horror Games: http://bit.ly/1lLgfsl
James Recommends - The Vanishing of Ethan Carter
The Vanishing of Ethan Carter: http://bit.ly/1ve9dBd
Bonus! Extra Credits - Why More Realistic Characters Look Less Human
The Uncanny Valley: http://bit.ly/1zHGBrT
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Get the outro music here!
Tagged under: Uncanny,Fear (Symptom),Scary,Scared,Survival Horror (Media Genre),Horror (Film Genre),Twin Peaks (TV Program),Horror Games,Scary Games,Jump Scare,Gone Home (Award-Winning Work),David Lynch,Mass Effect,Silent Hill (Video Game Series),Extra Credits (Award-Nominated Work),Silent Hill P.T.,halloween,halloween games,James Portnow,Daniel Floyd,Monsters,Zombies,Five Nights Freddy'
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