From the Interactive Media & games Seminar Series; Steve Sims, mediaX Distinguished Visiting Scholar from Badgeville, looks at how when it comes to customer engagement, employee collaboration, productivity and happiness, many companies operate reactively instead of proactively. Management tires of losing top talent or revenue. They seem shocked when their users aren't engaged, progressing or learning, yet they do little to actively prevent it. Customers want to be engaged in the experience and employees want to know their career matters on a personal, company and societal level.
Tagged under: Stanford University,GAIMS,Video Games,Games,Technology,Media,Game Play,Digital Rewards,Badges,Badgeville,Steve Sims
Clip makes it super easy to turn any public video into a formative assessment activity in your classroom.
Add multiple choice quizzes, questions and browse hundreds of approved, video lesson ideas for Clip
Make YouTube one of your teaching aids - Works perfectly with lesson micro-teaching plans
1. Students enter a simple code
2. You play the video
3. The students comment
4. You review and reflect
* Whiteboard required for teacher-paced activities
With four apps, each designed around existing classroom activities, Spiral gives you the power to do formative assessment with anything you teach.
Carry out a quickfire formative assessment to see what the whole class is thinking
Create interactive presentations to spark creativity in class
Student teams can create and share collaborative presentations from linked devices
Turn any public video into a live chat with questions and quizzes