From the Interactive Media & Games Seminar Series; Bireswar Laha, from the Virtual Human Interaction Lab at Stanford University examines how VR leverages immersive hardware components to create an alternate environment for the viewer. This alternate world has 'avatars' (virtual representation of humans), and can produce feedback (visual, auditory, olfactory, gustatory and haptic) to all the five senses, often with a fidelity closely matching that of the real world. The designers of this alternate world has the power to manipulate the appearance and behavior of the avatars, which has implications in eliciting pro-social and pro-environmental behaviors.
Tagged under: Stanford University,GAIMS,Video Games,Media,Technology,Interactive Games,Play,Game Design,Gameplay,Virtual Reality,VHIL,3D,3D Games,Bireswar Laha
Clip makes it super easy to turn any public video into a formative assessment activity in your classroom.
Add multiple choice quizzes, questions and browse hundreds of approved, video lesson ideas for Clip
Make YouTube one of your teaching aids - Works perfectly with lesson micro-teaching plans
1. Students enter a simple code
2. You play the video
3. The students comment
4. You review and reflect
* Whiteboard required for teacher-paced activities
With four apps, each designed around existing classroom activities, Spiral gives you the power to do formative assessment with anything you teach.
Carry out a quickfire formative assessment to see what the whole class is thinking
Create interactive presentations to spark creativity in class
Student teams can create and share collaborative presentations from linked devices
Turn any public video into a live chat with questions and quizzes