For the role-play game enthusiasts in the audience, who may for their own amusement construct tables of permanent injuries that characters might suffer, I would suggest the following:
Loss of index finger: -20% to all manual dexterity skills, this loss recoverable with experience. No effect on Dexterity stat.
Loss of little finger: permanent -1 Strength stat, manual dexterity skills temporary -10%.
Loss of ring finger: affects skills requiring all fingers only (e.g. playing oboe).
Tagged under: finger,strength,bond,hand,manual,dexterity,injury,loss,lose,sever,grip,pinkie,fingers,chop,choose,choice
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