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Interactive video lesson plan for: Speedrunning - Games Done Quick and Developer Tips - Extra Credits

Activity overview:

Support Awesome Games Done Quick for Charity! http://bit.ly/GamesDoneQuick
Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC
Watch more episodes from this season of Extra Credits! http://bit.ly/1GVGAQv ---- (Episode details below...)

Join us live on Twitch! http://bit.ly/ECTwitch
Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet
Follow us on Facebook: http://bit.ly/ECFBPage
Get our list of recommended games on Steam: http://bit.ly/ECCurator
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A passionate community has grown around speedrunning, when players try to find the fastest possible way to complete a run. Different types of speedrun may require the player to beat the entire game or allow them to take shortcuts enabled by glitches. Game developers may want to attract an audience for their game through a design that appeals to this community, but to succeed they should keep three factors in mind. First, focus on tight controls so the runner can focus on their path through the game. Second, allow them the versatility of multiple approaches, but make sure the game provides enough consistency that each performance of the same route can be executed in the same time (or close to it). Scripted enemies vs. AI that generates random responses help with that! Finally, be mindful of how patching affects the speedrunners who are learning your game: you can still patch, but try to patch in new options for the community along with your bug fixes!
___________

Recommended for you!

Extra Credits - Don't Waste Time
Awesome Per Second: http://bit.ly/1Iqtfi5

James Recommends - Sonic with a Twist (Kick)
Freedom Planet: http://bit.ly/1HwCIoO
___________

Get the intro music here!
http://bit.ly/1eIHTDS

Get the outro music here!
http://bit.ly/1uGOmbZ

Tagged under: Extra Credits (Award-Nominated Work),Speedrun,Speedrunning,Platformer,Platform Game,Shooter Game,FPS,First Person Shooter,Game Design,Game Development,Game Controls,Best Speedrun,100% Completion,Glitch Run,Super Mario,Doom,Quake,Metroid,Donkey Kong,Mario Series (Video Game Series),Awesome Games Done Quick,Games Done Quick,Summer Games Done Quick,James Portnow,Daniel Floyd

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