Welcome to Clip from Spiral logo

Interactive video lesson plan for: Procedural Generation - How Games Create Infinite Worlds - Extra Credits

Activity overview:

Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC
Watch more episodes from this season of Extra Credits! http://bit.ly/1GVGAQv
Join us live on Twitch! http://bit.ly/ECTwitch ---- (Episode details below...)

Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet
Follow us on Facebook: http://bit.ly/ECFBPage
Get our list of recommended games on Steam: http://bit.ly/ECCurator
___________

Procedural generation can be used to create almost any kind of content, but in games, we usually see it used to create levels, enemy encounters, and loot drops. This random element allows games like Diablo to offer players infinite replayability, since every dungeon run will both look different and yield different results. This approach does have its weaknesses, however. Handcrafted levels will always be better at delivering a powerful experience that's mapped to the game's story pacing. Procedural generation is also best thought of as an economy of scale: the more levels you have, the more worthwhile it will be to program a procedural generation system since it's a complicated undertaking that must check for broken, unplayable maps and special rulesets in certain areas. It's also possible to merge the two, by having a specific handcrafted experience like a boss fight in the middle of an otherwise procedurally generated world. Overall, as more games start to focus on creating infinite content to keep players engaged, we can expect to see more procedural generation in our games.
___________

Recommended for you!

Extra Credits - Four Ways Players Discover Joy
Exploration in Games: http://bit.ly/1OxIxqN

Extra History - From Swineherd to Emperor
Byzantine Empire: Justinian and Theodora: http://bit.ly/1LYJKFX

BONUS!

Extra Credits - When Exploration Lets Players Down
Negative Possibility Space: http://bit.ly/1egPGhP

Extra Credits - How Games Keep Things Exciting
Pacing: http://bit.ly/1RQYA8z

Extra Credits - Keeping Players Interested
Differences in Scale vs Differences in Kind: http://bit.ly/1IerxjN
___________

Get the intro music here!
http://bit.ly/1eIHTDS

Get the outro music here!
http://bit.ly/15EEUxQ

Tagged under: Procedural Generation,Procedurally Generated,Randomize,Infinite Worlds,MMO,MMORPG,Dungeon Run,Loot Run,Diablo,Civilization,Minecraft,Dwarf Fortress,Left 4 Dead,Darkest Dungeon,Spelunky,Map Generation,World Generation,Level Design,Level Building,World Building,Extra Credits,James Portnow,Daniel Floyd

Clip makes it super easy to turn any public video into a formative assessment activity in your classroom.

Add multiple choice quizzes, questions and browse hundreds of approved, video lesson ideas for Clip

Make YouTube one of your teaching aids - Works perfectly with lesson micro-teaching plans

Play this activity

1. Students enter a simple code

2. You play the video

3. The students comment

4. You review and reflect

* Whiteboard required for teacher-paced activities

Share on:

Share Procedural Generation - How Games Create Infinite Worlds - Extra Credits on Google+ Share Procedural Generation - How Games Create Infinite Worlds - Extra Credits on Twitter Share Procedural Generation - How Games Create Infinite Worlds - Extra Credits on Facebook Pin Procedural Generation - How Games Create Infinite Worlds - Extra Credits Email Procedural Generation - How Games Create Infinite Worlds - Extra Credits

Ready to see what else Spiral logo can do?

With four apps, each designed around existing classroom activities, Spiral gives you the power to do formative assessment with anything you teach.

Quickfire

Carry out a quickfire formative assessment to see what the whole class is thinking

Discuss

Create interactive presentations to spark creativity in class

Team Up

Student teams can create and share collaborative presentations from linked devices

Clip

Turn any public video into a live chat with questions and quizzes

1000s of teachers use Spiral to deliver awesome, engaging activities that capture students' understanding during lessons.

Now it's your turn Sign up

Spiral Reviews by Teachers and Digital Learning Coaches

Spiral
Review of Spiral by teacher: Kathryn Laster @kklaster

Tried out the canvas response option on @SpiralEducation & it's so awesome! Add text or drawings AND annotate an image! #R10tech

Spiral
Review of Spiral by teacher: Room 220 Math Stars @3rdgradeBCE

Using @SpiralEducation in class for math review. Student approved! Thumbs up! Thanks.

Spiral
Review of Spiral by teacher: Miss Ord @ordmiss

Absolutely amazing collaboration from year 10 today. 100% engagement and constant smiles from all #lovetsla #spiral

Spiral
Review of Spiral by teacher: Adam J. Stryker @strykerstennis

Students show better Interpersonal Writing skills than Speaking via @SpiralEducation Great #data #langchat folks!

Spiral
Review of Spiral by teacher: Dr Ayla Göl @iladylayla

A good tool for supporting active #learning.

Spiral
Review of Spiral by teacher: Brett Erenberg @BrettErenberg

The Team Up app is unlike anything I have ever seen. You left NOTHING out! So impressed!

Get the Clip Chrome Extension & Create Video Lessons in Seconds

Add Clip to Chrome