From the Interactive Media and Games Seminar Series; Nathan Altice, a Teaching Professor, Computational Media at the Jack Baskin School of Engineering, UCSC examines how consumer electronics press have grouped videogames’ historical timeline into discrete generations and while these generations help us define and categorize by hardware similarities, those platforms that don’t fit tidily within the accepted trajectory—market failures, computer/console hybrids, clones, regional variations, and so on—end up as footnotes in our game histories.
Clip makes it super easy to turn any public video into a formative assessment activity in your classroom.
Add multiple choice quizzes, questions and browse hundreds of approved, video lesson ideas for Clip
Make YouTube one of your teaching aids - Works perfectly with lesson micro-teaching plans
1. Students enter a simple code
2. You play the video
3. The students comment
4. You review and reflect
* Whiteboard required for teacher-paced activities
With four apps, each designed around existing classroom activities, Spiral gives you the power to do formative assessment with anything you teach.
Carry out a quickfire formative assessment to see what the whole class is thinking
Create interactive presentations to spark creativity in class
Student teams can create and share collaborative presentations from linked devices
Turn any public video into a live chat with questions and quizzes