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Interactive video lesson plan for: Open World Design - How to Build Open World Games - Extra Credits

Activity overview:

Open world games offer players great opportunities to explore, but developers must figure out how to organize their team to create an immersive experience across so many hours of content.

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Recommended for you!

Extra Credits: Why MMOs Rely on Repetitive Grind Quests
Quest Design I: http://bit.ly/1oiQ6Es

James Recommends: Epic Open-World Action RPG
Dragon's Dogma: http://bit.ly/1iKVU4g
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Tagged under: Open World (Video Game Genre),Extra Credits (Award-Nominated Work),Video Game (Industry),Sandbox Game,Dark Souls (Video Game),The Elder Scrolls V: Skyrim (Video Game),Dragon' Dogma (Video Game),Baldur' Gate (Video Game),The Elder Scrolls (Video Game Series),Fallout (Video Game Series),Video Game Development (Industry),World Of Warcraft (Video Game),Massively Multiplayer Online Role-playing Game (Video Game Genre),James Portnow,Daniel Floyd,MMORPG,MMO

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