From the Interactive Media & Games Seminar Series; Douglas Wilson an Assistant Professor of Game Design at RMIT University and Co-Owner Die Gute Fabrik argues that the term "game feel" is so useful precisely because it speaks to the messy amalgamation of computation, multimedia, and cultural context. He discusses why this matters not only theoretically, but also practically. As a designer, he’s interested in how audiovisual content, in combination with player imagination, encourages different ways of gesturing, moving, behaving, playing.
Clip makes it super easy to turn any public video into a formative assessment activity in your classroom.
Add multiple choice quizzes, questions and browse hundreds of approved, video lesson ideas for Clip
Make YouTube one of your teaching aids - Works perfectly with lesson micro-teaching plans
1. Students enter a simple code
2. You play the video
3. The students comment
4. You review and reflect
* Whiteboard required for teacher-paced activities
With four apps, each designed around existing classroom activities, Spiral gives you the power to do formative assessment with anything you teach.
Carry out a quickfire formative assessment to see what the whole class is thinking
Create interactive presentations to spark creativity in class
Student teams can create and share collaborative presentations from linked devices
Turn any public video into a live chat with questions and quizzes