Today, we’re moving on from game consoles to talk about a bigger shift that was happening in the gaming industry. In the mid 2000s, we saw a proliferation of Internet accessible devices and with them gaming would expand to a new audience. We’re going to talk about two types of games that are found on these devices, social and mobile games, which together we’ll call casual games. Now, the definitions of these terms can get a little muddy, as they’re continuously evolving, but largely what was seen in the industry was a widespread adoption of asynchronous, socially driven gameplay. These changes spurred the industry to change its profit model, and by 2015, these casual games now make up nearly half of all video game industry revenue. And with their easier mechanics, lower price point, and social component these casual games helped integrate gaming into our daily lives like never before.
Additional Imagery Courtesy the following Flickr users:
Andrés Monroy-Hernández (Zynga Image)
Rob Deutscher (Waiting on Vespa)
Ewen Roberts (Plants V Zombies)
Morgan (QA Testing Battle Rapper)
Johan Larsson (Doodle Jump)
Official GDC (Independent Games Summit)
Want some Crash Course Games merch? Check out our beautiful Snake-inspired mugs!
Also, Crash Course is on Patreon! You can support us directly by signing up athttp://www.patreon.com/crashcourse
Thanks to the following Patrons for their generous monthly contributions that help keep Crash Course free for everyone forever:
Alyssa Nolden, Mark, SR Foxley, Kristina Lavoie, Sandra Aft, Eric Kitchen, Simun Niclasen, Eric Knight, Ian Dundore, Brian Thomas Gossett, Nicholas Bury, Daniel Baulig, Jessica Wode, Moritz Schmidt, Caleb Weeks, Tim Curwick, Alex S, Brian Roberds, Mayumi Maeda, Jeffrey Thompson, Montather, Noora Althani, Steve Marshall, Kathy & Tim philip, Robert Kunz, Jason A Saslow, Jirat, Jacob Ash, Christy Huddleston, Chris Peters, and Sheikh Kori Rahman.
Want to find Crash Course elsewhere on the internet?
Facebook - http://www.facebook.com/YouTubeCrashC...
Twitter - http://www.twitter.com/TheCrashCourse
Tumblr - http://thecrashcourse.tumblr.com
Support Crash Course on Patreon: http://patreon.com/crashcourse
CC Kids: http://www.youtube.com/crashcoursekids
Tagged under: John Green,Hank Green,vlogbrothers,Crash Course,crashcourse,casual gaming,mobile gaming,social gaming,mobile,social,cell phone,candy crush,zynga,angry birds,rovio,trivia crack,clash clans,flappy bird,game addiction,facebook,farmville,panda pop,andre meadows
Find more lesson plans like this:A & P by John Updike: Setting & Character Analysis
Clip makes it super easy to turn any public video into a formative assessment activity in your classroom.
Add multiple choice quizzes, questions and browse hundreds of approved, video lesson ideas for Clip
Make YouTube one of your teaching aids - Works perfectly with lesson micro-teaching plans
1. Students enter a simple code
2. You play the video
3. The students comment
4. You review and reflect
* Whiteboard required for teacher-paced activities
With four apps, each designed around existing classroom activities, Spiral gives you the power to do formative assessment with anything you teach.
Carry out a quickfire formative assessment to see what the whole class is thinking
Create interactive presentations to spark creativity in class
Student teams can create and share collaborative presentations from linked devices
Turn any public video into a live chat with questions and quizzes