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Games often start by asking the player, "What difficulty would you like to play on?" But how is someone who has never touched the game before supposed to figure out whether they want to cruise along on easy mode or challenge themselves with hard mode? Even the idea of dynamic difficulty adjustment, which modifies the game based on how well the player is doing, can be frustrating for players whose efforts to get better at a difficult section are cut short as the game suddenly drops their difficulty rating. Dark Souls 2 provides in-game mechanics to let players choose their own difficulty preferences and adjust them on the fly simply based on the items and skills they choose - and in this episode, we give you the secret to playing Dark Souls II on easy mode!
Recommended for you!
Extra Credits - The Difference Between Challenging and Punishing Games
When Difficult is Fun: http://bit.ly/1joozSh
Deisgn Club - Why Mario Kart's Most Hated Item Exists
The Blue Shell: http://bit.ly/1pbovES
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Tagged under: Extra Credits (Award-Nominated Work),Dark Souls II (Video Game),Action Role-playing Game (Video Game Genre),Dynamic Game Difficulty Balancing,Dark Souls (Video Game),Video Game (Industry),Demons Souls,Dark Souls 2,Dynamic Difficulty,Hard Mode,Easy Mode,Game Difficulty,Nightmare Mode,James Portnow,Daniel Floyd
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